Friday, October 21, 2016

Knight Titan Completed

This falls into the category of a model I should have taken some WIP pictures of.  As it turns out, I really didn't largely because of the timeline involved.  I picked up the kit about six months after it came out, and began to build and paint quickly.  It's a great kit for that sort of thing given its construction of armour plates bolted onto an exoskeleton.  I was going along fine until I realized that I wanted hazard stripes on the top carapace. 

I'd had little experience doing anything but solid colours and dry brushing on large (Rhino sized) surfaces, so I boxed the model up with the intent of learning more before I finished the model.  My friend Miro offered to take care of the carapace a couple of months later, so I posted that off and didn't think much aside from that.

That changed when Knight Renegade was released and Eddie and I split on a box of that.  I got the new Warden kit and scenery, he got the Paladin kit.  That box waited for a bit, but eventually I cracked it out for the Avenger Gatling Cannon, carapace and carapace weapons.  I painted up the extra arm and Stormspear Missile Launcher, then worked on the carapace with rattle cans.  It worked out reasonably well.

I've left the pauldrons dry fitted so that they can be removed easily to swap the arms.  The Stormspear Missile Launcher is likewise dry fitted.  It's loose at the moment though, so I'm debating cutting the post off and switching to magnets for it.  I've currently got the Avenger Gatling Cannon, Thermal Cannon and Reaper Chainsword finished in terms of arms.  It's a reasonably versatile start for an array of Knight Titans and options.

This is also my first crack at working with transfers (after several failed attempts previously).  Microsol and Microset are simply fantastic products to work with. 

I've also added some weathering in the form of sponge chipping in vulnerable areas with Typhus Corrosion and Reaper Blackened Steel as well as some soot and heat effects to the various vents, pipes and gun barrels.

Tuesday, September 6, 2016

A Summer of Painting

Well, sort of.  It's been a busy summer.  I've kept working on my Imperial Fists for the most part, but I've been busy with things other than painting.  No complaints, it's certainly been fun.  I'm going to try to go in a loose chronological order.

Legion Breacher/Phalanx Warder Squad with Praetor

In terms of loadouts, it's not the most interesting Phalanx Warder Squad (2 Meltaguns and Boltguns), but it does the job for a Troop choice for 30K or 40K.  I was fortunate in that I came across a bunch of the shields from the Phalanx Warder kits.  One of the things that attracted me to the Imperial Fists was their appearance with the breaching shields.  It's one of those aesthetics that just looks good and certainly fits with the science fantasy aspect of Warhammer 30K/40K.

Next up came two additional Sergeants in Mk IV armour as well as a Primaris Medicae to bulk out the Breacher Squads I already had.  The Sergeants are all magnetized with pretty much all of the weapon options available on the plastic sprues (no Plasma Pistols yet, but I'll probably add one for completeness). 

The Primaris Medicae is a kitbash of Mk IV armour (also magnetized), the Narthecium army from the Command Squad box, the cryo storage capsules from the Grey Knight Terminator kit and the Chirugeon from the Fabius Bile blister.

I weathered all of these models fairly heavily since these are the front line troops taking fire.  I used similar measures with my 'leading from the front' HQ's.

The 30th Anniversary Space Marine is just a nice model.  Interesting detail and lots of cabling, which is a look that I enjoy.  For this model, I haven't applied much in the way of weathering (just some heat staining on the gun barrel) since I'm still a bit unsure as to what sort of unit this model is going to be included with.  Once I answer that question, I'm planning to weather the model to match the unit it goes with.

The Captain Lysander model is a similar situation.  The model is ready for the tabletop, but I'm planning to apply weathering to it once I build a squad of Terminators to go with him.

Next I went for some long range first support in the form of a Devastator Squad with Lascannons.  No weathering has been applied yet since these definitely fit the definition of a stand off unit.

From the Devastators, I moved on to three Chaplains (It was originally intended to be four, but the model with the jump pack required additional stripping to deal with the thick primer on the model.  Sometimes, eBay purchases require work).  I weathered the combat surfaces of these pretty heavily and went from there.  LeMartes was added in for a friend since I was using a similar palate for the three models.

And my latest group completed was my Legionaries with Missile Launchers to form a second Devastator Squad.  Weathering here is more or less the same as the Lascannon Devastators.

So, at the end of the summer, I've gathered up a descent selection of Imperial Fists.  It's far from complete and there are portions which are going to need to be repainted (specifically the Mk III Breachers and the Storm Talons at this point), which I rather expected as I worked more and more with yellow.  I'm also at the point where basing and storage are going to have to be handled before too long.

Next up is going to be a mix.  I've additional Mk IV marines to put on the table in addition to a Cataphractii Captain, Jump Pack Chaplain, Techmarine and a Chaplain Dreadnought as well as my Knight Errant Titan to finish up.  I also need to start looking at transport for the models I have, which is probably going to consist largely of Drop Pods.  To compound matters, I'm also starting a Mars Pattern Warhound Titan for a friend of mine.  So, it should be an interesting autumn.

Thursday, July 14, 2016

Escalation League - Season 5 - Tournament

I made it into the tourney again this year, which was nice.  I made some minor tweaks to my 1500 point list to include a unit of 3 Deff Koptas.  I wound up dropping the Loota/Mekboy unit that was riding in the Stompa.  Turns out, they may have been useful one game, but not as useful as the Deff Koptas.  I also pulled out the unit of Grotzooka Killa-Kanz in favour of a Big Trakk with a Supakannon.

My first game was against Casey and his Chaos Daemon/Khorne Daemonkin army.  My sheer number of vehicles gave him problems.  He managed to get rid of some of them, but not enough.  I wound up with a win on the first round.

Round two was against Chris who'd brought a Blackmanes list.  He had lots of minimum squads with the odd meltagun, but really didn't have enough points to go heavy on upgrades.  This was all backed up by Logan Grimnar and a block of Thunderwolves.  I set up, he dropped down and got some great card draws early on and that was more or less the game.  I managed to close the scoring gap by the end, but he still took it.  His high point was blowing up my Stompa with his Stormwolf after its fight with Logan Grimnar on his sleigh.  The more impressive bit is that it was Logan's wolves that did most of the work in terms of rending attacks, stripping 6 hull points from the Stompa with those.  My high point occurred the next turn when my close combat Deff Dread ran up an oil gantry, rolled boxcars on the charge distance and pulled the hovering Stormwolf out of the sky.  Coolest thing that model did the entire league.

Round three was kill points and I played against Larenia and her Tyranids.  We started off with a pint, then finished up the game.  I took an early lead and kept it up.  That was my second win of the day.

At the end of it, I went 2-1-0 and took Best Sportsman.  Now for the next league....

Tuesday, May 24, 2016

Escalation League - Season 5 - Month 3 - 1500 points

This month saw the most significant change with my list to date.  The Lootas were shrunk from 15 models to 5 with three upgraded to Mekboyz.  The Big Mek's with Shokk Attack Gunz were dropped and replaced with Mek Boss Buzzgob and a Big Mek with a a Kustom Forcefield and Da Fixer Upperz.  The Killa-Kanz went from 3 Mobz of 2 to 3 Mobz of 3 with the third Mob being kitted out with Grotzookas.  I also added a Stompa with Grot Riggerz.

I played five games in the last month, which turned out to be a bit of a feat.  I was out of town for almost a week and ill off and on during the month.  I wound up cancelling on a game with Anthony, which was unfortunate.

My first game was against Adam and his Tyranids.  His list was pretty well rounded, which tends not to function well against a skew list like mine.  I took a victory there, though it was closer than I'd have liked.  This turned out to be a theme for a few of my games.

My second game was against Maeson and his Necrons.  It was a survivable list, which Necrons do well and would have shredded infantry.  I just didn't have much of that.  I almost tabled him, but almost only counts in horseshoes and hand grenades.  I couldn't close it out, so he took the victory.

My third game was against Eddie and his Blood Angels.  I took the victory, but definitely had to work hard in the last turn for it; in fact, I killed more of my own units than Eddie's that turn.  They're Orks though and 'Dey knew da risks when dey took da job."

My game against Larenia and her Tyranids was next.  As with Adam's list, significant portions of it struggled with vehicles.  I took a sound victory in that game.

The final game of the month was against Kyle and his Tau.  I honestly didn't know what to expect on this one.  I hadn't played Tau since 11th Company 2014 and they've had one Codex and two supplements since that time.  He brought a well balanced list without much in the way of heavy vehicle cracking and I wound up tabling him in Turn 7.

So, that was my month.  I went 4-1, which was my best month in the league.  In terms of the list, I really felt like closing out games was problematic.  I just didn't have the mobility to recover from a botched movement phase.  Despite my love for the weapons, the Grotzooka Killa-Kanz just didn't measure up in terms of points cost, tabletop performance or ease of use.  It's unfortunate, but part of life.  I'm not at the point where I want to pull the arms off in favour of missile launchers, but I can say that the Rokkit Launcha Kanz play faster and easier and are more effective and cheaper.  Finally, there was just too much in the Stompa (specifically the unit of Lootas) there was more repair than I needed by a long margin and I kept forgetting about the shooting from the two Deffgunz.  That gave me an idea of the changes to make for the tournament.

Monday, April 25, 2016

A Pair of Flash Gitz

I wanted a bit of a change of pace while I waited for my boarding shields, so I kitbashed a couple of Flash Gitz largely from some metal Nobz bitz I had laying about.  Nothing super-exotic with these guys.  I simply bolted on a couple of Big Shootas and did up a tabeltop paintjob.

Now, my boarding shields are here, so it's back to getting enough Imperial Fists together to put on the table.

Monday, April 11, 2016

Imperial Fists Chaplain

Well, my first Tactical Squad of Imperial Fists turned into a Chaplain when I decided to order a bunch of boarding shields for them.  Nothing super special about this model, just some highlights and washes on black and yellow.

I was hoping to find a left handed Bolt Pistol for the model instead of the Plasma Pistol, but no dice.  I guess when you get the big promotions, they come with guns that blow your hand off 16% of the time.  To that end, he got a Servo Skull to record the hand blowing up.

Wednesday, March 23, 2016

Iron Priest Complete

When I saw the new Iron Priest model, I immediately went hunting for a Space Wolves player.  Chris obliged me and picked the model up for me to paint.  It's now happily part of his collection.

I'm not going to delve too deeply into the techniques I used or anything like that, since there was nothing terribly ground breaking here.  It was a model I wanted to paint for fun (and it was fun), but since it was going into someone else's collection, I didn't want to muck things up, lose detail, etc.

The model goes together very well.  I suppose that's to be expected with CAD stuff these days, but I didn't even have to glue the torso to the legs.  It claimed right on there.  The Helfrost Hammer and Pistol were neat to to up.  I thought about trying some light OSL on the hammer, but decided against it based on the size of the piece.  I do wish there was some more swappability in the parts in the manner of the standard multi-part plastic kits, but the kit is also reasonably specific in terms of the iconography.

A fun model at any rate.  I've always found Techmarines and Chaplains particularly fun to paint and this model is no exception.